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2016-6-16 18:24 编辑 <br /><br />以下是东京游戏展归来人士透露的“革命”手柄使用方法详解,节录出关于进行“银河战士2”游戏的部份:
<P> The Revolution controller, much like the DS touch screen, takes away </P>
<P> a barrier between people and machines. People loved to post that </P>
<P> Minority Report screen as a joke, but that's pretty damn close to at </P>
<P> least the thought pattern behind the controller -- you just reach out </P>
<P> with your hand and start manipulating things on-screen.</P>
<P> REV的控制器非常像是DS的触摸屏幕, 将使用者与机器之间的鸿沟移除掉.人们喜欢将关键报告中的那种用手去触摸的虚拟屏幕当作笑话,但是那真的很像是这个控制器所去参考的概念.就是动动你的手去处理屏幕中的东西.</P>
<P> I can't really compare the controller to existing tech. I can say </P>
<P> that the learning curve was practically nonexistent. It's light. It's </P>
<P> comfortable. It's goddamned precise.</P>
<P> 我真的很难将这控制器拿来跟现有的科技做比较.我只能说学习曲线几乎是不存在的.它很轻, 很舒服. 而且该死的精准。</P>
<P> Nintendo actually specifically said that the sensors were not in any </P>
<P> way finalized.</P>
<P> There were two small sensors -- about the size of a gum eraser -- </P>
<P> that were attached to a small metal bar maybe the size of a ruler.</P>
<P> They were placed under the TV but they said there are many places you </P>
<P> could put them. On top, on the sides, on the wall even.</P>
<P> 任天堂说这感应器还不是最后成品.两个有如橡皮擦一样大小的感应器装置在一个有如尺的条状物上.这被放置在电视下面. 他们说你也可以放在电视机周边的任何位置上。</P>
<P> You can play with the controller in your lap, but you do have to move </P>
<P> it about with your wrist to point at different parts of the TV screen.</P>
<P> 你可以将控制器放在膝部游玩.但你还是必须要用到你的手腕来将控制器指向屏幕不同的地方。</P>
<P> Shine a laser pointer on your TV screen, then move it around. That's </P>
<P> exactly what it's like.</P>
<P> 使用雷射笔指向你的电视屏幕并移动看看.这就是使用REV控制器的感觉。</P>
<P> As far as Metroid Prime 2, the honest answer is that it was so </P>
<P> intuitive that I wasn't even thinking about HOW the controller was </P>
<P> doing it. All I know is that I was easily able to spin in circles. </P>
<P> IIRC: if you move it further and further towards the left or right of </P>
<P> the screen, Samus will start to spin around, and if you bring it back </P>
<P> to the center she stops.</P>
<P> 就银河战士2来看, 我必须老实说那控制器实在太直觉到我甚至没去想它是,如何运作的. 我所知道的是我可以非常容易地绕着敌人转圈.假如你移出屏幕左边或右边, Samus会开始将视野转向,移回屏幕区域她会停下来。</P>
<P> No, Samus wasn't always shooting the center of the screen. She shoots </P>
<P> where you put the cursor. And at the same time, if you're moving the </P>
<P> cursor to the edges of the screen, she'll turn to face them -- but at </P>
<P> a normal pace, not zipping around wildly at the speed of your hand. </P>
<P> That would be unplayable.</P>
<P> Samus并不是永远只能射击屏幕中心.你准心指到哪里她就会射到哪.而在同时, 如果你将准心移出屏幕外, 她就会跟着你指向的方向转向。</P>
<P> 不过并不是无止尽的照你手的速度去转向, 而是在一个正常的速度范围。不然就不太能玩了。</P>
<P> I don't know what sort of impressions other than "Metroid Prime 2 was </P>
<P> comfortable and intuitive" I really need to give at this point. The </P>
<P> analog attachment was really light. The wire was long enough. Moving, </P>
<P> aiming, shooting, and turning took no -- zero -- conscious thought. </P>
<P> The only problem I had was remembering which shoulder button scanned </P>
<P> and which jumped.</P>
<P> 我不太清楚这个银河战士2玩起来除了“舒服和直觉”外, 我还能用什么形容词。</P>
<P> 左手的模拟握把非常轻. 左右手之间的线也够长,不管是移动, 瞄准, 射击还是转向都几乎是无意识的在进行。这里唯一的问题是我忘了扫瞄和跳各是Z1和Z2哪一个键。</P>
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